Mones

Share this post

MONES PATCH 1.2 NOTES

blog.mones.io

MONES PATCH 1.2 NOTES

Mones.⚔️, 💰
Dec 6, 2022
4
Share this post

MONES PATCH 1.2 NOTES

blog.mones.io

“We are ready for a big move with Mones. Players are so used to the past seasons, and now we come to the big changes in rewards, Meta, all mighty SR heroes and Guild features.”

Welcome to Mones version 1.2!

I. Product Updates

1. $BNB replaces $MONES

From the next version, $BNB (Binance Token) will replace $MONES to be the principal currency of Mones which serves for in-game activities:

  • Evolving heroes

  • Other $MONES usage features will be replaced with Diamond (buy through In-App Purchase)

2. Arena reward in $BUSD

Moreover, $BUSD will be paid as the main reward for each Arena season.

  • Only game accounts that have linked wallet addresses will receive rewards. $BUSD will be sent within 48 hours from the end of the season

  • More detail here: https://whitepaper.mones.io/gameplay/game-modes/arena

By executing this action, Mones aim to reassure our communities with high liquidity and to be risk-free from the volatility of the market.

I. New Features

1. Japanese is now available

Mones is excited to bring the Japanese language version to players from Japan. 
Players access the “Setting” in the game → Select the “Language” button → choose the language

2. Guild Features

At its best a guild helps members meet their fundamental human needs, like approval, affiliation, and self-determination.

GUILD is a brand new feature that allows gamers to create their unique team, also called as Guild. Plus, they can join themselves in another guild of someone. The participants of each guild will contribute to building and developing the organization.

All players can create and own a guild. A guild will start with:

  • Cost: 500 Diamonds

  • The initial number of members: 15 members

Each guild will own currency, and the common pool will be raised by all members in order to purchase and evolve fighting items.

If participants can grow the guild strong, their own in-game stats will increase too.

Main points: 

  • Guild features interface

  • New currency: Copper Guild, Flag 

  • New event: Guild Challenge (will be announced soon)

3. Summon Ticket Sales

From the launch of Version 1.2, New Summon tickets can be purchased in Game-shop or Mones Marketplace on Oxalus. This will grant users with more chance to get themselves special heroes.

New hero summoning tickets will be divided according to hero rarities. This will help players ensure that they receive the right hero for the value they paid for the ticket. All of these tickets can be purchased on-chain or in-game by BNB or Diamonds.

New Hero 5-star Summon Ticket: 

  • B+ Hero 5-star Summon Ticket: 150 Diamonds

  • A Hero 5-star Summon Ticket: 150 Diamonds

  • R Hero 5-star Summon Ticket: 500 Diamonds

  • SR Hero 5-star Summon Ticket: 4,500 Diamonds

  • Flore Summon Ticket: 3,000 Diamonds

    (Flore is a hero whose element is "Super". She possesses the desirable skill that can be used in place of any hero to “transcend” even SR heroes.)

Adjustment of price and drop-rate of chests

After assessing the number of heroes as well as the appearance rate of heroes in the game, Team has made adjustments to the drop-rate and price of chests. Hope this will bring attraction to players when owning valuable chests from Mones.

We put these chests in the game and you can buy them directly with diamonds. Don't miss this opportunity!

  • More detail: Mones Chest drop-rate

4. New release of SR Heroes

In this version, there will be appearances of new heroes, which are crafted from gachas. The class of heroes includes SR and SR+. 19 new heroes will be brought and ready for the upcoming battles. Also welcome and own today. They will bring new breaths to the fierce Arena of Mones

  • Claus (SR - Earth - Warrior)

  • Signus (SR - Earth - Warrior)

  • Jeina (SR - Wind - Mage)

  • Shadow (SR - Dark - Hunter)

  • Ray (SR - Light - Mage)

  • Soyu (SR - Earth - Hunter)

  • Egir (SR - Earth - Warrior)

  • Ganesa (SR - Wind - Hunter)

  • Hart (SR - Earth - Warrior)

  • Stella (SR - Wind - Mage)

  • Woold (SR - Water - Mage)

  • Adelle (SR - Wind - Warrior)

  • Chronos (SR - Wind - Warrior)

  • Arc (SR - Fire- Warrior)

  • Irim (SR - Water - Mage)

  • Medeia (SR - Earth - Mage)

  • Kara (SR+ - Wind - Hunter)

  • Aida (SR+ - Earth - Hunter)

  • Michael (SR+ - Light - Mage)

Detail here: New release of Heroes

II. Product Updates

1. $BNB replaces $MONES

From the next version, $BNB (Binance Token) will replace $MONES to be the principal currency of Mones which serves for in-game activities:

  • Evolving heroes

  • Other $MONES usage features will be replaced with Diamond (buy through In-App Purchase)

2. Arena reward in $BUSD

Moreover, $BUSD will be paid as the main reward for each Arena season.

  • Only game accounts that have linked wallet addresses will receive rewards. $BUSD will be sent within 48 hours from the end of the season

  • More detail here: https://whitepaper.mones.io/gameplay/game-modes/arena

By executing this action, Mones aim to reassure our communities with high liquidity and to be risk-free from the volatility of the market.

3. Balancing Hero Stats

Released heroes continue to be adjusted in terms of stats to become stronger and more influential

Lavarem

Skill 1

  • Increase damage from 84 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 28 to 220

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 25s

Ultimate

  • Decrease cooldown skill from 90s to 45s

Rector

Skill 1

  • Increase damage from 84 to 250

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 64 to 100

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Ultimate

  • Increase damage from 50 to 150

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 50s

Gideon

Skill 1

  • Increase damage from 166 to 250

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 20 to 100

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 60s

Gigas

Skill 1

  • Decrease cooldown skill from 40s to 25s

Skill 2

  • Increase damage from 126 to 160

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Ultimate

  • Decrease cooldown skill from 90s to 50s

Hollow

Skill 1

  • Increase damage from 60 to 180

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Decrease cooldown skill from 40s to 15s

Ultimate

  • Decrease cooldown skill from 90s to 40s

Skull knight

Skill 1

  • Increase damage from 80 to 180

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Decrease cooldown skill from 40s to 15s

Ultimate

  • Decrease cooldown skill from 90s to 40s

Eastin

Skill 1

  • Increase damage from 20 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 60 to 160

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Ultimate

  • Increase damage from 150 to 250

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 60s

Lina

Skill 1

  • Increase damage from 84 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 30 to 80

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 65s

Tommy

Skill 1

  • Increase damage from 26 to 60

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Decrease cooldown skill from 90s to 55s

Ren

Skill 1

  • Increase damage from 126 to 220

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 126 to 285

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Decrease cooldown skill from 90s to 60s

Glock

Skill 1

  • Increase damage from 126 to 250

  • Increase bonus stats from physical damage and magic damage

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 22 to 80

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 70s

Sirius

Skill 1

  • Decrease cooldown skill from 40s to 25s

Skill 2

  • Decrease cooldown skill from 40s to 25s

Ultimate

  • Increase damage from 100 to 150

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 70s

Koon

Skill 1

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Increase damage from 36 to 84

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Ultimate

  • Increase damage from 24 to 60

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 60s

Lu-bu

Skill 1

  • Increase damage from 250 to 300

  • Increase bonus stats from physical damage and magic damage

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 14 to 50

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 65s

Wu-kong

Skill 1

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 84 to 250

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 100 to 300

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 70s

Molly

Skill 1

  • Increase damage from 160 to 250

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 30 to 80

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 50s

Reica

Skill 1

  • Increase damage from 84 to 300

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 84 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase damage from 34 to 160

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 70s

Eric

Skill 1

  • Decrease cooldown skill from 40s to 15s

Skill 2

  • Increase damage from 215 to 300

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 20s

Ultimate

  • Decrease cooldown skill from 90s to 45s

Heriana

Skill 1

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Increase damage from 126 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Decrease cooldown skill from 90s to 70s

Vamp

Skill 1

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Decrease cooldown skill from 90s to 60s

Meillin

Skill 1

  • Increase damage from 120 to 180

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Decrease cooldown skill from 40s to 25s

Ultimate

  • Decrease cooldown skill from 90s to 60s

Ella

Skill 1

  • Decrease cooldown skill from 40s to 35s

Skill 2

  • Increase damage from 160 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 35s

Ultimate

  • Decrease cooldown skill from 90s to 70s

Watt

Skill 1

  • Increase damage from 60 to 200

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Increase damage from 40 to 80

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 40s to 30s

Merak

Skill 1

  • Increase damage from 80 to 180

  • Increase bonus stats from physical damage and magic damage

Skill 2

  • Decrease cooldown skill from 40s to 30s

Ultimate

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 75s

Sura

Skill 1

  • Decrease cooldown skill from 40s to 30s

Skill 2

  • Decrease cooldown skill from 40s to 25s

Ultimate

  • Increase damage from 200 to 300

  • Increase bonus stats from physical damage and magic damage

  • Decrease cooldown skill from 90s to 60s

Detail here: Balancing Heroes Stats

Share this post

MONES PATCH 1.2 NOTES

blog.mones.io
Comments
TopNewCommunity

No posts

Ready for more?

© 2023 Mones.⚔️, 💰
Privacy ∙ Terms ∙ Collection notice
Start WritingGet the app
Substack is the home for great writing